"Dynamic" variables with c#
I'm aware variables can't be declared at run time but I'm hoping to be able to reference one that's already compiled. Let me explain the situation: I'm generating a 2.5d side scrolling level. I start...
View ArticleHow Can I make random level generation?
So i am trying to make a game that has the same level generation like minecraft. I am using all cubes. I know about the chunks but what i dont know how to do is to make the chunks. Do i make them by...
View ArticleHow to store references of generated objects
Hello, In my code I generate a grid of objects with Instantiate but I don't know how to keep reference of each of them by their coordinates (I rely on int coordinates to keep things simple). At first I...
View Article"Dynamic" variables with c#
I'm aware variables can't be declared at run time but I'm hoping to be able to reference one that's already compiled. Let me explain the situation: I'm generating a 2.5d side scrolling level. I start...
View ArticleHow Can I make random level generation?
So i am trying to make a game that has the same level generation like minecraft. I am using all cubes. I know about the chunks but what i dont know how to do is to make the chunks. Do i make them by...
View ArticleHow to store references of generated objects
Hello, In my code I generate a grid of objects with Instantiate but I don't know how to keep reference of each of them by their coordinates (I rely on int coordinates to keep things simple). At first I...
View Article
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