Quantcast
Channel: Questions in topic: "level generation"
Browsing all 6 articles
Browse latest View live

"Dynamic" variables with c#

I'm aware variables can't be declared at run time but I'm hoping to be able to reference one that's already compiled. Let me explain the situation: I'm generating a 2.5d side scrolling level. I start...

View Article



How Can I make random level generation?

So i am trying to make a game that has the same level generation like minecraft. I am using all cubes. I know about the chunks but what i dont know how to do is to make the chunks. Do i make them by...

View Article

How to store references of generated objects

Hello, In my code I generate a grid of objects with Instantiate but I don't know how to keep reference of each of them by their coordinates (I rely on int coordinates to keep things simple). At first I...

View Article

"Dynamic" variables with c#

I'm aware variables can't be declared at run time but I'm hoping to be able to reference one that's already compiled. Let me explain the situation: I'm generating a 2.5d side scrolling level. I start...

View Article

How Can I make random level generation?

So i am trying to make a game that has the same level generation like minecraft. I am using all cubes. I know about the chunks but what i dont know how to do is to make the chunks. Do i make them by...

View Article


How to store references of generated objects

Hello, In my code I generate a grid of objects with Instantiate but I don't know how to keep reference of each of them by their coordinates (I rely on int coordinates to keep things simple). At first I...

View Article
Browsing all 6 articles
Browse latest View live




Latest Images